Stone Event is a daily stone at spawn / temple. It looks like a shrine stone: blue in the afternoon, red in the evening. It does not walk — it stays until someone kills it or 1 hour passes. Short versions are on the Events page.
Blue Stone Event
- Every day at 15:00 at spawn
- 500 000 HP, blue shrine stone look
- Stays until killed or 1 hour
- Daily Vip: 10% chance for everyone with at least 1% HP
- Anyone who deals at least 1% HP: 1–5 Premium Points
- T1: 60% for 1 item, T2: 30% for 1 item, T3: 15% for 1 item (max 1 per tier)
Red Stone Event
- Every day at 21:00 at spawn
- 700 000 HP, red shrine stone look
- Stays until killed or 1 hour
- Daily Vip: 10% chance for everyone with at least 1% HP
- Anyone who deals at least 1% HP: 1–5 Premium Points
- T1: 60% for 1 item, T2: 30% for 1 item, T3: 15% for 1 item (max 1 per tier)
- If the blue stone is still up, the red one replaces it
Fighting at spawn
During the event you can attack the stone around it (spells and hits). Player PvP stays off. After the kill or after 1 hour the area goes back to normal.
Rewards
Loot goes to everyone who dealt at least 1% of the stone HP (summons count for the master). The whole reward — Premium Points, arena items and Daily Vip — goes to EQ or the backpack (not the floor, not depot). Premium Points are always 1–5. Items: T1 60%, T2 30%, T3 15% (max 1 item per tier). Daily Vip: 10% chance for every qualifier (separate roll, not from the item pool).